MAKING A GRAPHIC NOVEL

56 HD VIDEO LESSONS

The complete course to creating and publishing graphic novels and comic books.

From start to finish.

MAKING A GRAPHIC NOVEL

56 HD VIDEO LESSONS

The complete course to creating and publishing graphic novels and comic books.

From start to finish.

What will you find inside this course?

 Course

A comprehensive online course with 58 HD video lessons, which can be downloaded and viewed on any device.

 Made for and by artists

We've designed this course to be tailored specifically for aspiring artists and creative people interested in making and publishing their own graphic novel.

 The best starting point

After taking this course you will have complete understanding of the entire process of creating a graphic novel from start to finish, and will be able to take the next steps to making your book a reality.

Image

What will you find inside this course?

 Course

A comprehensive online course with 58 HD video lessons, which can be downloaded and viewed on any device.

 Made for and by artists

We've designed this course to be tailored specifically for aspiring artists and creative people interested in making and publishing their own graphic novel.

 The best starting point

After taking this course you will have complete understanding of the entire process of creating a graphic novel from start to finish, and will be able to take the next steps to making your book a reality.

Image
Image

What will you find inside this course?

 Course

A comprehensive online course with 58 HD video lessons, which can be downloaded and viewed on any device.

 Made for and by artists

We've designed this course to be tailored specifically for aspiring artists and creative people interested in making and publishing their own graphic novel.

 The best starting point

After taking this course you will have complete understanding of the entire process of creating a graphic novel from start to finish, and will be able to take the next steps to making your book a reality.

Image

A Bloop Animation course

This course will help you take that first step to making your graphic novel a reality. Self publishing a book of any kind is a complicated process, and a graphic novel is no different. This course will lay out all the different steps from idea to print. You will not find a more in-depth course on creating graphic novels and comic books anywhere else.

Morr Meroz, Founder of Bloop Animation


Image
Image

A Bloop Animation course

This course will help you take that first step to making your graphic novel a reality. Self publishing a book of any kind is a complicated process, and a graphic novel is no different. This course will lay out all the different steps from idea to print. You will not find a more in-depth course on creating graphic novels and comic books anywhere else.

Morr Meroz, Founder of Bloop Animation


Image
Image

A Bloop Animation course

This course will help you take that first step to making your graphic novel a reality. Self publishing a book of any kind is a complicated process, and a graphic novel is no different. This course will lay out all the different steps from idea to print. You will not find a more in-depth course on creating graphic novels and comic books anywhere else.

Morr Meroz, Founder of Bloop Animation

Super detailed, fast paced.

We hate long, dragged-out tutorials.

I went through many tutorials which almost put me to sleep, going over a ton of stuff I didn't need, or repeating the same things over and over.

Not our courses. We believe in bite-sized lessons with a clear structure that get straight to the point without skipping any important information. We'll take you step-by-step through the self-publishing learning curve.

Image

Super detailed, fast paced.

We hate long, dragged-out tutorials.

I went through many tutorials which almost put me to sleep, going over a ton of stuff I didn't need, or repeating the same things over and over.

Not our courses. We believe in bite-sized lessons with a clear structure that get straight to the point without skipping any important information. We'll take you step-by-step through the self-publishing learning curve.

Image
Image

Super detailed, fast paced.

We hate long, dragged-out tutorials.

I went through many tutorials which almost put me to sleep, going over a ton of stuff I didn't need, or repeating the same things over and over.

Not our courses. We believe in bite-sized lessons with a clear structure that get straight to the point without skipping any important information. We'll take you step-by-step through the self-publishing learning curve.

Image

Made for storytellers. Experienced or newbies.

Why waste your time figuring things out? We did the work.

As fellow artists, we built this course from the ground up to be tailored to aspiring or working artists who just want to get their book out there. This is not a generic self-publishing book - this is about taking creative artists through the steps of making their book come true.

Image

Made for storytellers. Experienced or newbies.

Why waste your time figuring things out? We did the work.

As fellow artists, we built this course from the ground up to be tailored to aspiring or working artists who just want to get their book out there. This is not a generic self-publishing book - this is about taking creative artists through the steps of making their book come true.

Image

Made for storytellers. Experienced or newbies.

Why waste your time figuring things out? We did the work.

As fellow artists, we built this course from the ground up to be tailored to aspiring or working artists who just want to get their book out there. This is not a generic self-publishing book - this is about taking creative artists through the steps of making their book come true.

YouTube tutorials are great, but they can only take you so far.

I love looking for tutorials and articles online, and I'm sure you do too (that's probably how you found us), but I never felt that it's a good way to learn an entire topic or a skill.

You might find the answer to a question you have, but what if you're starting from scratch? What if you don't wanna waste your time and start making your graphic novel sooner rather than later?

Image

YouTube tutorials are great, but they can only take you so far.

I love looking for tutorials and articles online, and I'm sure you do too (that's probably how you found us), but I never felt that it's a good way to learn an entire topic or a skill.

You might find the answer to a question you have, but what if you're starting from scratch? What if you don't wanna waste your time and start making your graphic novel sooner rather than later?

Image
Image

YouTube tutorials are great, but they can only take you so far.

I love looking for tutorials and articles online, and I'm sure you do too (that's probably how you found us), but I never felt that it's a good way to learn an entire topic or a skill.

You might find the answer to a question you have, but what if you're starting from scratch? What if you don't wanna waste your time and start making your graphic novel sooner rather than later?

Image

Art school is expensive.

Most art courses, both online and on-campus, can get very pricey. Often in the hundreds or thousands of dollars. Those courses usually cover a LOT of material, including many topics you might not be interested in. Our courses are just the right size and very cost-effective, teaching exactly what you need to know to start working on your graphic novel right away.

Image

Art school is expensive.

Most art courses, both online and on-campus, can get very pricey. Often in the hundreds or thousands of dollars. Those courses usually cover a LOT of material, including many topics you might not be interested in. Our courses are just the right size and very cost-effective, teaching exactly what you need to know to start working on your graphic novel right away.

Image

Art school is expensive.

Most art courses, both online and on-campus, can get very pricey. Often in the hundreds or thousands of dollars. Those courses usually cover a LOT of material, including many topics you might not be interested in. Our courses are just the right size and very cost-effective, teaching exactly what you need to know to start working on your graphic novel right away.

 

What will you learn?


  • Basics

    We’ll start by briefly going over the history of comic books, publishing conventions, and learn the basic terminology we’ll be using throughout the course.

  • Comic Art Styles

    After understanding the basics, we’ll go over approaches of different artists to handling individual elements of comic art, such as character, inking, panel layout, lettering and more.

  • Sequential Art Theory

    Before making our own graphic novels, we’ll familiarize ourselves with with the theory behind the craft. Understanding closure & transitions, pacing, rhythm, pairing words and images, composition, clarity, readability, types of shots, and composing pages/spreads.

  • Pipeline

    We’ll examine different ways a production can work, including planning our book with publishing in mind, how to mix traditional and digital media and how to work in a team vs. Solo.

  • Story

    An overview of writing a story with the graphic novel format in mind. Characters, setting, story structure, script writing, and writing with drawing.

  • Drawing Traditionally / Digitally

    Once we’re ready to get dirty, we’ll learn how to actually draw our pages, setting up a page, penciling, inking and coloring it, in both digital and traditional forms.

  • Publishing

    Before wrapping up we’ll talk about getting a publisher, or how to self publish the book yourself. We’ll cover printing options, book design, distribution options and marketing strategy.

 

What will you learn?


  • Basics

    We’ll start by briefly going over the history of comic books, publishing conventions, and learn the basic terminology we’ll be using throughout the course.

  • Comic Art Styles

    After understanding the basics, we’ll go over approaches of different artists to handling individual elements of comic art, such as character, inking, panel layout, lettering and more.

  • Sequential Art Theory

    Before making our own graphic novels, we’ll familiarize ourselves with with the theory behind the craft. Understanding closure & transitions, pacing, rhythm, pairing words and images, composition, clarity, readability, types of shots, and composing pages/spreads.

  • Pipeline

    We’ll examine different ways a production can work, including planning our book with publishing in mind, how to mix traditional and digital media and how to work in a team vs. Solo.

  • Story

    An overview of writing a story with the graphic novel format in mind. Characters, setting, story structure, script writing, and writing with drawing.

  • Drawing Traditionally / Digitally

    Once we’re ready to get dirty, we’ll learn how to actually draw our pages, setting up a page, penciling, inking and coloring it, in both digital and traditional forms.

  • Publishing

    Before wrapping up we’ll talk about getting a publisher, or how to self publish the book yourself. We’ll cover printing options, book design, distribution options and marketing strategy.



What will you learn?


  • Basics

    We’ll start by briefly going over the history of comic books, publishing conventions, and learn the basic terminology we’ll be using throughout the course.

  • Comic Art Styles

    After understanding the basics, we’ll go over approaches of different artists to handling individual elements of comic art, such as character, inking, panel layout, lettering and more.

  • Sequential Art Theory

    Before making our own graphic novels, we’ll familiarize ourselves with with the theory behind the craft. Understanding closure & transitions, pacing, rhythm, pairing words and images, composition, clarity, readability, types of shots, and composing pages/spreads.

  • Pipeline

    We’ll examine different ways a production can work, including planning our book with publishing in mind, how to mix traditional and digital media and how to work in a team vs. Solo.

  • Story

    An overview of writing a story with the graphic novel format in mind. Characters, setting, story structure, script writing, and writing with drawing.

  • Drawing Traditionally / Digitally

    Once we’re ready to get dirty, we’ll learn how to actually draw our pages, setting up a page, penciling, inking and coloring it, in both digital and traditional forms.

  • Publishing

    Before wrapping up we’ll talk about getting a publisher, or how to self publish the book yourself. We’ll cover printing options, book design, distribution options and marketing strategy.

Videos

9 modules with 56 HD video lessons.

Learn Anywhere

Lessons look great on any device you own.

Files

All the original drawings, scripts and files featured in the lessons available for download.

Page Layout Template

A downloadable graphic novel page template for a quick start.

Downloadable Videos

An option to download all the video lessons for offline viewing.

Videos

9 modules with 56 HD video lessons.

Learn Anywhere

Lessons look great on any device you own.

Files

All the original drawings, scripts and files featured in the lessons available for download.

Page Layout Template

A downloadable graphic novel page template for a quick start.

Downloadable Videos

An option to download all the video lessons for offline viewing.

Course structure


Introduction

3 Video Lessons | 18 Minutes

  1. A Brief History of Comics
  2.  Print Conventions
  3.  Comics Terminology

Finding Your Style

8 Video Lessons | 35 Minutes

  1. Character Style
  2.  Inking Style
  3.  Representing Motion
  4.  Environments and Backgrounds
  5.  Tone and Color
  6.  Panel Style
  7.  Lettering and Word Balloons
  8.  SFX and Titles

Sequential Art Theory

7 Video Lessons | 37 Minutes

  1. Closure & Transitions
  2.  Perception of Time
  3.  Pairing Words & Images
  4.  Comic Lettering Rules
  5.  Composing a Panel
  6.  Composing Pages
  7.  Framing Terminology

Process and Pipeline

4 Video Lessons | 16 Minutes

  1. Planning for Publishing
  2.  Solo or Team-Up
  3.  Mixing Traditional and Digital
  4.  Organizing and Maintaining Motivation

Story

6 Video Lessons | 40 Minutes

  1. Coming Up with a Story
  2.  Characters
  3.  Settings
  4.  Story Structure
  5.  Writing a Full Script
  6.  Writing with Drawing

Traditional Drawing

8 Video Lessons | 57 Minutes

  1. Setting Up a Page Traditionally Part 1
  2.  Setting Up a Page Traditionally Part 2
  3.  Traditional Penciling
  4.  Traditional Lettering
  5. Traditional Inking Tools [Watch]
  6.  Traditional Inking Part 1
  7.  Traditional Inking Part 2
  8.  Scanning

Digital Drawing

5 Video Lessons | 44 Minutes

  1. Setting Up a Page Digitally
  2.  Digital Penciling
  3.  Digital Lettering
  4.  Illustrator Lettering Demo
  5. Digital Inking [Watch]

Tones & Color

7 Video Lessons | 56 Minutes

  1. Screentones [Watch]
  2.  Picking Colors for Print
  3.  Prepping Line Art and Flatting
  4.  Coloring Technique
  5.  Special Effects
  6.  Preparing Color for Print
  7.  Traditional Coloring

Publishing

8 Video Lessons | 55 Minutes

  1. Publisher vs Self-Publishing
  2.  Printing Technology
  3.  Book Design: Cover
  4.  Book Design: Interior
  5.  Prepping Files for Print
  6.  Distribution
  7.  Marketing
  8.  Next Steps

Course structure


Introduction

3 Video Lessons | 18 Minutes

  1. A Brief History of Comics
  2.  Print Conventions
  3.  Comics Terminology

Finding Your Style

8 Video Lessons | 35 Minutes

  1. Character Style
  2.  Inking Style
  3.  Representing Motion
  4.  Environments and Backgrounds
  5.  Tone and Color
  6.  Panel Style
  7.  Lettering and Word Balloons
  8.  SFX and Titles

Sequential Art Theory

7 Video Lessons | 37 Minutes

  1. Closure & Transitions
  2.  Perception of Time
  3.  Pairing Words & Images
  4.  Comic Lettering Rules
  5.  Composing a Panel
  6.  Composing Pages
  7.  Framing Terminology

Process and Pipeline

4 Video Lessons | 16 Minutes

  1. Planning for Publishing
  2.  Solo or Team-Up
  3.  Mixing Traditional and Digital
  4.  Organizing and Maintaining Motivation

Story

6 Video Lessons | 40 Minutes

  1. Coming Up with a Story
  2.  Characters
  3.  Settings
  4.  Story Structure
  5.  Writing a Full Script
  6.  Writing with Drawing

Traditional Drawing

8 Video Lessons | 57 Minutes

  1. Setting Up a Page Traditionally Part 1
  2.  Setting Up a Page Traditionally Part 2
  3.  Traditional Penciling
  4.  Traditional Lettering
  5. Traditional Inking Tools [Watch]
  6.  Traditional Inking Part 1
  7.  Traditional Inking Part 2
  8.  Scanning

Digital Drawing

5 Video Lessons | 44 Minutes

  1. Setting Up a Page Digitally
  2.  Digital Penciling
  3.  Digital Lettering
  4.  Illustrator Lettering Demo
  5. Digital Inking [Watch]

Tones & Color

7 Video Lessons | 56 Minutes

  1. Screentones [Watch]
  2.  Picking Colors for Print
  3.  Prepping Line Art and Flatting
  4.  Coloring Technique
  5.  Special Effects
  6.  Preparing Color for Print
  7.  Traditional Coloring

Publishing

8 Video Lessons | 55 Minutes

  1. Publisher vs Self-Publishing
  2.  Printing Technology
  3.  Book Design: Cover
  4.  Book Design: Interior
  5.  Prepping Files for Print
  6.  Distribution
  7.  Marketing
  8.  Next Steps

Course structure


Introduction

3 Video Lessons | 18 Minutes

  1. A Brief History of Comics
  2.  Print Conventions
  3.  Comics Terminology

Finding Your Style

8 Video Lessons | 35 Minutes

  1. Character Style
  2.  Inking Style
  3.  Representing Motion
  4.  Environments and Backgrounds
  5.  Tone and Color
  6.  Panel Style
  7.  Lettering and Word Balloons
  8.  SFX and Titles

Sequential Art Theory

7 Video Lessons | 37 Minutes

  1. Closure & Transitions
  2.  Perception of Time
  3.  Pairing Words & Images
  4.  Comic Lettering Rules
  5.  Composing a Panel
  6.  Composing Pages
  7.  Framing Terminology

Process and Pipeline

4 Video Lessons | 16 Minutes

  1. Planning for Publishing
  2.  Solo or Team-Up
  3.  Mixing Traditional and Digital
  4.  Organizing and Maintaining Motivation

Story

6 Video Lessons | 40 Minutes

  1. Coming Up with a Story
  2.  Characters
  3.  Settings
  4.  Story Structure
  5.  Writing a Full Script
  6.  Writing with Drawing

Traditional Drawing

8 Video Lessons | 57 Minutes

  1. Setting Up a Page Traditionally Part 1
  2.  Setting Up a Page Traditionally Part 2
  3.  Traditional Penciling
  4.  Traditional Lettering
  5. Traditional Inking Tools [Watch]
  6.  Traditional Inking Part 1
  7.  Traditional Inking Part 2
  8.  Scanning

Digital Drawing

5 Video Lessons | 44 Minutes

  1. Setting Up a Page Digitally
  2.  Digital Penciling
  3.  Digital Lettering
  4.  Illustrator Lettering Demo
  5. Digital Inking [Watch]

Tones & Color

7 Video Lessons | 56 Minutes

  1. Screentones [Watch]
  2.  Picking Colors for Print
  3.  Prepping Line Art and Flatting
  4.  Coloring Technique
  5.  Special Effects
  6.  Preparing Color for Print
  7.  Traditional Coloring

Publishing

8 Video Lessons | 55 Minutes

  1. Publisher vs Self-Publishing
  2.  Printing Technology
  3.  Book Design: Cover
  4.  Book Design: Interior
  5.  Prepping Files for Print
  6.  Distribution
  7.  Marketing
  8.  Next Steps

From our students:


Bloop Animation provides a very simple-to-use learning platform, making all the content easily accessible. The option of downloading the video lessons makes it easy for me to carry the course with me wherever I go. I always have it on my iPad and it’s a constant reference.

Luis Miguel Guerra Abril, animator and designer, Spain



From our students:


Bloop Animation provides a very simple-to-use learning platform, making all the content easily accessible. The option of downloading the video lessons makes it easy for me to carry the course with me wherever I go. I always have it on my iPad and it’s a constant reference.

Luis Miguel Guerra Abril, animator and designer, Spain



From our students:


Bloop Animation provides a very simple-to-use learning platform, making all the content easily accessible. The option of downloading the video lessons makes it easy for me to carry the course with me wherever I go. I always have it on my iPad and it’s a constant reference.

Luis Miguel Guerra Abril, animator and designer, Spain


Frequently Asked Questions


Is any software included with the course?

No, you will have to get the software mentioned in the course separately, though creating graphic novels could also be done with pen and paper.

What hardware do I need?

As long as you have a relatively modern computer and connect to the internet, you should be good to go. Pen and paper will come in handy as well. A tablet will be great for drawing digitally. 

What if I don’t like the course?

No worries, the course comes with a 30 day money back guarantee. If you don’t like the course, simply email us and you’ll get a full refund, no questions asked.

Will I always have access to the class or is it just for a limited time?

You will always have access to all the courses and products you purchase from Bloop.

Will I get the whole course right away, or will it be available over a period of time?

You will have access to the entire course and materials immediately after purchasing.

I’ve never made a graphic novel before. Will I be lost?

No. This course was created assuming you’ve never done this before. We go over all the basics to make sure you are able to follow along.

Frequently Asked Questions


Is any software included with the course?

No, you will have to get the software mentioned in the course separately, though creating graphic novels could also be done with pen and paper.

What hardware do I need?

As long as you have a relatively modern computer and connect to the internet, you should be good to go. Pen and paper will come in handy as well. A tablet will be great for drawing digitally. 

What if I don’t like the course?

No worries, the course comes with a 30 day money back guarantee. If you don’t like the course, simply email us and you’ll get a full refund, no questions asked.

Will I always have access to the class or is it just for a limited time?

You will always have access to all the courses and products you purchase from Bloop.

Will I get the whole course right away, or will it be available over a period of time?

You will have access to the entire course and materials immediately after purchasing.

I’ve never made a graphic novel before. Will I be lost?

No. This course was created assuming you’ve never done this before. We go over all the basics to make sure you are able to follow along.

Frequently Asked Questions

Is any software included with the course?

No, you will have to get the software mentioned in the course separately, though creating graphic novels could also be done with pen and paper.

What hardware do I need?

As long as you have a relatively modern computer and connect to the internet, you should be good to go. Pen and paper will come in handy as well. A tablet will be great for drawing digitally. 

What if I don’t like the course?

No worries, the course comes with a 30 day money back guarantee. If you don’t like the course, simply email us and you’ll get a full refund, no questions asked.

Will I always have access to the class or is it just for a limited time?

You will always have access to all the courses and products you purchase from Bloop.

Will I get the whole course right away, or will it be available over a period of time?

You will have access to the entire course and materials immediately after purchasing.

I’ve never made a graphic novel before. Will I be lost?

No. This course was created assuming you’ve never done this before. We go over all the basics to make sure you are able to follow along.


 

GET STARTED

30 day money back guarantee


Basic

$147

Just the Course

  • 56 HD Video Lessons
  • Works on Any Device
  • Original Files
  • Comic Book Page Template
  • All scripts and Drawings
  • Over 6 Hours of Content
  • Downloadable Videos for Offline Viewing

$147 – Buy Now

Are you an educational institution / teacher? Check out our educational licenses.


 
 

Guarantee_03

Our course comes with a
30 Day Money Back Guarantee!

We’re ready to prove everything we claim. Buy the course today, and see for yourself. If the course does not live up to any of the claims stated here, I will refund every penny back to you. No hassles and we can part as friends.

100% Money-Back Guaranteed.

 

GET STARTED

30 day money back guarantee


Basic

$147

Just the Course

  • 56 HD Video Lessons
  • Works on Any Device
  • Original Files
  • Comic Book Page Template
  • All scripts and Drawings
  • Over 6 Hours of Content
  • Downloadable Videos for Offline Viewing

$147 – Buy Now

Are you an educational institution / teacher? Check out our educational licenses.


Guarantee_03

Our course comes with a
30 Day Money Back Guarantee!

We’re ready to prove everything we claim. Buy the course today, and see for yourself. If the course does not live up to any of the claims stated here, I will refund every penny back to you. No hassles and we can part as friends.

100% Money-Back Guaranteed.