How To Animated Blinks and Eye Movement

4 Blinks Every Animator Should Know

How to animate blinks and eye darts

Blinking and eye movements gives life to a character, even when it’s standing still. Each animator develops his/her own blinking style, but in this video I’ll show you some of my bread and butter blinks and eye darts that never fail.

The video covers:

  • Reasons for blinking.
  • 4 types of blinks.
  • Eye darts.

Why do we blink?

A blink is not a random thing. Yes, we sometimes blink because our eyes are dry, but there are a few universal reasons for blinking that an animator needs to be aware of:

Head turn.

Try something right now: look to your left and then quickly look to you right. Did you blink? Odds are you did. A head turn (or any fast head movement) would almost always cause us to blink.

A change of thought

When a character realizes something or thinks of a solution to a problem, a blink would emphasize it and convey that emotion.


After a long lingering look a blink can help keep things alive.

Types of blinks

1) Regular blink

Closing lids (2 frames) hold eyes closed (1 frame) opening lids (3 frames).


  • Staring
  • Head movement
  • Character is bored
  • Keeping the character alive

2) Fast blink

Closing lids (2 frames) opening lids (3 frames)


  • Character is anxious
  • Something went past the character’s face
  • Character is angry

3) Long blink

Closing lids (3 frames) hold eyes closed (2 frames) opening lids (4 frames)


  • Long head movement
  • Thought change

4) Eye batting

Close lids 3/4 (1 frame) opening lids (2)


  • Flirting

Eye movement


Eye darts are those quick movements of the pupils. They usually take 3 frames: The original position of the pupil, a transitional frame, and the ending position. there are 3 types of eye darts that I use:

  •  Left to right

When a character is having a conversation, the left to right eye darts conveys the character looking in his partner’s eyes while they talk.

  • Up and down

When a character is sizing up the person they’re talking to. Can be used when a character is dismissive or fearful.

  • Triangle

When entering a new place, the triangle eye dart goes from left to right and then up (forming a triangle shape) conveying that the character is examining the room or the environment around him.

Changing point of interest

This eye movement occurs when a character is shifting his gaze from one point of interest to another. This should take 3-4 frames.

Bonus video: The Pixar Blink

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  • Chloe

    Hi Thanks for the great tutorials. Subscribed on youtube and following on twitter.

    I have a few questions.

    1. What frame rate are you working with?
    2. I am working in 25 frames per second, how many frames would you say blinks duration be in this frame rate?
    3. What about a sad blink? Would that be longer than the Long Blink?
    4. I would also like to know about a surprised blink. I imagine that it would be a Fast blink but the end with a little bit of settling of the eye lid? If that is right, then how long would that settling be?

    I would love to see a tutorial on facial expressions or change in expressions.

    Thank you so much again. I’m very grateful you are doing this for free. Please keep up the good work.

    • Morr Meroz

      I’m working usually on 24 fps, and that is the rate for which my tutorials are for.
      I would say sad blink would be longer, but it all depends on the acting choices.
      A surprised blink would be fast, then the eyes would dart for a bit and have another blink rather close to the first one, but again, these are not rules, try things out and see if the work. Watch movies for reference.

      Glad you enjoy the channel/blog!

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