Ultimate Ball Rig: A Free Squash and Stretch Scalable Bouncing Ball Rig (For Maya)

I created this ball rig for my upcoming animated short, but it could be used for some basic bouncing ball animation exercises as well.

It can do pretty much everything a bouncing ball rig should do, and a bit more:

  • It has squash and stretch controls.
  • These controls can be moved so that the stretching happens anywhere on the ball.
  • It has secondary rotation controls.
  • It’s scalable.
  • It’s free to download!
Download the rig for free


6 Responses to Ultimate Ball Rig: A Free Squash and Stretch Scalable Bouncing Ball Rig (For Maya)

  1. Mohanpugaz November 14, 2013 at 4:21 AM #

    cant open the ball rig , its showing error “reference file missing” i ve downloaded thrice and check it. plz help me or send any other links to mohanpugaz@gmail.com .

  2. David Floyd November 15, 2013 at 10:05 AM #


    I downloaded the ball rig, and the controls are there, but it looks like the geometry was from a referenced file that is not included.
    “Reference file not found: /Users/mormeroz/Desktop/geometry_exercise/maya//models/ball/ball_model_001.ma”



    • Morr Meroz November 15, 2013 at 6:47 PM #

      Thanks for letting me know, I accidentally forgot to import the referenced geo. It’s fixed now and you can download it again.

  3. David Floyd November 17, 2013 at 12:10 PM #

    The rig is looking great! There are some unimportant errors on my machine due to a ‘base_OpenGL_Renderer’ which is not registered. Not going to cause problems, but might scare someone who is not sure why it’s erroring.

    Thanks for the great rig!

  4. ila-boubson February 20, 2014 at 10:12 AM #

    i downloaded the the ball rig but when i try to open it a window pops out and says that i can not open it because of some data loss. the folder i downloaded only contains one scene which is the bloop-ultimate-ball- rig. do i need to download some additional resources. plz help am just new here and thanks in advance.

  5. Elliot March 20, 2014 at 6:15 AM #

    Please tell me how you disabled the lattice’s rotation influence on the geometry… :(

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